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monster_grenades/satchels

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Forums > HL Engine Discussion

09 Feb 10, 00:37
By 2muchvideogames
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Member
Good day.

Ok so I wish somebody would answer this extremely easy question. you know how in hammer/worldcraft there r entities called monster_satchelcharge and monster_handgrenade. Question is do these things function? Because using a shooter with an env explosive is rather inconvenient.
09 Feb 10, 01:27
By JeffMOD
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Canadian
The only one I've had any luck with is monster_grenade, which spawns what is basically a bouncyball with the AR grenade model. There is my grenade example map, but it only works with spirit.
http://www.twhl.co.za/vault.php?map=5264
09 Feb 10, 03:38
By hlife_hotdog
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vs49688's Bitch
I've had some luck along time ago with monster_satchelcharge. I found I just put it where I want and then when I triggered it, it would explode. I think it stopped working with some newer updates to Half-Life.
09 Feb 10, 12:00
By JeffMOD
avatar
Canadian
npc_frag in HL2 works just like a thrown grenade when spawned, does it not?
(Just out of curiosity)
[1]

Forums > HL Engine Discussion

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