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This is the worlds first released custom Portal Test Chamber.
There really isn't more to say, except Portal mapping as way more complicated than it looks. I had the most trouble figuring out how to make the Orb Catcher work.
As far as custom content goes, I made a custom GLaDOS speech for this level. It's just the official lines glued together, but still.
I also hope other people will submit their test chambers in the Vault.
For the record, it's just one test chamber, so don't think it's anything more than that.
There are some lighting issues, but it's mainly involving models.
Remember to write a review after you have played through the level.
I hope you like it.
Simple idea for a puzzle. Good start.
Lets get some really complicated stuff. :>
I can't give this a low score since there are no negatives. It's short but it is the first Portal map so 5 stars from me. :)
@Habboi: Sure, why not? But it might be hard to understand it's functionality without a description. Each element in this map (Orb Launcher, Orb Catcher, Button) needs a handful of entities to work. But yeah, I might make an example map.
Its a nice piece of work, and kudos for getting everything working. The only problem I spotted was a slight delay before the button animation goes down.
http://smg.photobucket.com/albums/v488/nightmarej
kiii/?action=view¤t=testmap20000.jpg
^^ My WIP, maybe we could do a joint effort map or something :P
5/5 anyway!
http://forums.steampowered.com/forums/showthread.
php?t=610549
Just the same I'll try it out ;)
The button didn't always work when I stood on it, but that happened once in Portal too...anyways, with a little tweeking this would be good enough for the real game. 5/5
@Snpbond: Wow... I thought I was the first... :cry:
I don't think President Bush got where he is by being the first person to make a custom Quake map. ;P
At any rate, it looks a little boring and rushed from the screenie, but I'll try it out when I get Orange Box retail later this week.
Personally I wouldn't place any importance in having the first custom map out for a game.
The puzzle took me about 10 seconds to work out.
Kudos on working out some of the entity setups so quickly though.
I look forward to bigger, more detailed and harder maps.
You decompiled an official map and copied the doors etc, didnt you? I just tried it and your setup is EXACTLY the same as they have it.
I made every single thing in this map from scratch, exept for the doors, which was a prefab that came with the .fgd.
Your fault, not mine ;/
- Extremely short. Beaten in a matter of seconds.
- Easy, but not stupidly easy. The puzzle could at least challenge newer players.
+ You get points for popping out a map for a brand new mod so quickly, but I'd like to see more. Same thing I told Snpbond. Now that we know you can do it, lets see something challenging that takes more then seconds to complete.
Not bad, now we all expect something better!
I mean, there was just one small puzzle in it which anyone could solve.
You know better espen!
Im sorry espen, but I'll only give you a 2 for this one.
(I can't rate cuz I've already rated it.. moderator?)